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Co-branded entertainment

The power of co-branding and sponsorship has been made incredibly clear over the past decade, and as sponsors seek new vehicles to align themselves with other brands and their audiences, the Internet is emerging as the obvious choice of media to explore and experiment within. Dunk Face is a perfect example of Sprite leveraging their excellent partnership with the NBA in speaking to an active, youthful online audience. It's also one of the first examples of major brands using the next generation VirTools plug-in to deliver interactive entertainment.

 
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TECHNOLOGY BREAKDOWN
MayaVirtoolsPhotoshop
GOT GAME? PROVE IT WITH DUNKFACE

CLIENT: SPRITE, BUTLER SHINE STERN & PARTNERS | RELEASED: JAN 2006

CHALLENGE

The creative minds at Butler, Shine, Stern & Partners looked at the partnership between Sprite and the NBA and had a powerful, simple insight into how Sprite could let consumers jump into the hottest part of the game themselves - the Dunk. BSSP challenged Fuel Industries to help make that insight a reality by developing a site where users could create their own personal dunk - complete with their own Dunk Face.

STRATEGY

Because the site is intended as a viral experience, an incredible level of consumer creativity would be necessary. And as target consumers have seen yet another leap in graphics with the launch of the X BOX 360, it became clear that it was time to begin a leap in browser-based graphics. We created a game where users could upload their profile picture from community websites onto an XBOX-quality 3D basketball player and create their own all-star dunk.

CREATIVE & EXECUTION

The creative is really in your hands - the camera angles, the style of hip hop - even the tone of the cheering. And once your creative is done - post it for the world to see. Users would be able to not only upload their face onto a body that matched their skin tone, they would we able to fully customize their dunk by choosing a variety of moves, music tracks, and camera angles as they race towards the hoop for the payoff - a close-up shot of their own face watched by a (virtual) crowd of thousands of cheering fans. Players had the opportunity to instantly win a $250 gift certificate to the NBA.com store or a grand prize trip to the 2006 NBA Finals.

PERFORMANCE

In the first week of the program, the MySpace and Xanga.com integrations generated over 100K daily Dunk Face creations. Over 70% of people visiting Sprite.com created their own Dunk Face. This, combined with the TV, in-stadium and NBA integration, resulted in a program that exceeded traffic, engagement and buzz measures of past Sprite/NBA efforts.

 
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