July 7th, 2005 by Brian Robbins
As previously mentioned the Casual Games Conference is coming up in a couple weeks.
I’ll be there speaking on the Advergaming panel.
I’ll also be there with the IGDA’s Online Games SIG. We’ve got a couple things coming up that will be interesting to the Casual Game development community.
July 3rd, 2005 by Brian Robbins
It’s going to be a long time before MMOG’s become truly casual games. There’s been a recent slew
of articles, debating how MMOG’s are, or are not, going to become casual games.
My biggest problem with this entire debate is the fact that all of the “mass-market” games that MMOG’s are being compared against, such as GTA, [...]
June 27th, 2005 by Brian Robbins
My friends over at gameLab are featured in this article about Casual Games (free reg. required).
There’s not much new that I haven’t said here before, but it all bears repeating. Essentially, casual games are not the same as traditional games, they cost much less to produce, target a completely different audience, and are massively popular.
What [...]
June 9th, 2005 by Brian Robbins
An article by the Guardian talks about several signs that they think indicate Casual Games are becoming “the new hardcore.”
I find their arguments and reasons a bit humerous (having to search for a game makes it hardcore?), however their main point is solid. Casual games are a huge marketplace. Years ago when I first started [...]