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2009

Lifeboat hoists in its own App Store feature

August 11th, 2009 by Nick Iannitti

If you’ve been keeping up with what’ s happening at FuelGames.com, you’ll know that our latest iPhone and iPod Touch title Lifeboat has been up on iTunes for just over a week. Call us humbly delighted, then, to have noticed a shiny feature bucket on the top left of the U.S. App Store.
If you [...]

Times Square Crossing Interactive Billboard

July 17th, 2009 by Nick Iannitti

If you haven’t ever been to Times Square, I got two things to say:
1. What are you waiting for?!
and
2. Bring a cellphone.
By all means, see the sights, peek in the window of Good Morning America, and eat lunch at the Planet Hollywood, but when you’ve done all that and you’ve had your fill of all [...]

Bucky Lasek Talks Pool Service

July 13th, 2009 by Nick Iannitti

Bucky was recently featured on FuelTV (no relation) and chatted about his participation in our iPhone game for Vans.  Watch the clip below (you can feel Bucky’s coolness oozing through your screen) or play the game itself on the App Store here.

Repowering America

June 18th, 2009 by Nick Iannitti

Yesterday was the final day of the National Summit in Detroit, which brought together energy, environment, technology and manufacturing captains of industry to discuss how to re-power and re-energize America as it moves forward.
The summit featured keynotes from the likes of  William Clay Ford Jr. of the eponymous Ford Motor Company, Steve Ballmer of Microsoft [...]

Tornado in Denver

June 8th, 2009 by Nick Iannitti

What, game developers don’t get inspired by heavy winds?  Last time I checked, coders LOVED mortal danger.  Just ask Hugh Jackman’s character in Swordfish.
So imagine Brian Robbins’ delight yesterday when, just as he was getting ready to crack down on some serious iPhone development, he looks out his window and sees this:

From the email Brian [...]

Announcing the Win 7 Touch Pack

May 29th, 2009 by Nick Iannitti

Microsoft has recently announced the Win 7 Touch pack, demoing their upcoming system’s functionality for touch applications and games.  Included in the pack are three games that our Fuel Games team created: Garden Pond, Rebound and Blackboard.
To learn more about the games, check out the official post from Microsoft here.
For some more screenshots, take a [...]

FITC - Fire In The Car

May 6th, 2009 by Nick Iannitti

If you think FITC stands for “Flash in the Can”, think again. As Alyssa, Julian, Jon and Jessy found out while stranded on the 416, sometimes a roadtrip to the annual design and technology event can mean…something more.

Here’s hoping that everyone else got home safe from the conference..

Alight for a while, Twitter birds

April 30th, 2009 by Nick Iannitti

Today, Adweek posted an article about some recent Twitter stats. According to Nielsen, only 40% of new Twitterati are still on the perch a month later.
From the Mike Shields article:
“Over 60 percent of people who sign up to use the popular (and tremendously discussed) micro-blogging platform do not return to using it the following month, [...]

Respect the Pouch. Respect it!

April 17th, 2009 by Nick Iannitti

We’ve just recently pushed live our massive site for Capri Sun, Respect the Pouch. Respectthepouch.com extends the legs of the hit television campaign into a fully-realized online experience exploring the ongoing stories of the kids who were careless enough to disrespect the pouch.
Visitors to the page are greeted with fully rendered 3D animations as they [...]

Pool Service gets Bucket Service

April 14th, 2009 by Nick Iannitti

After a week in ‘New and Noteworthy’ in the U.S., Canadian and UK App Stores, Apple has seen fit to move Vans SK8: Pool Service into its own featured bucket smack in the middle of iTunes.
Luckily, we’ve got the technology to take you in for a closer look.  This is your chance to take the [...]

 
 
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