iPhone App Store Download Stats
One of the exciting things about getting to experiment with new platforms is getting to see just how well (or not) the platform is for getting your game or content out to people. When Spinner Prologue was included with the initial launch of the iTunes App Store we thought a few people would download it, but we weren’t sure exactly what to expect.
Today we know.
It looks like the stats are still being processed (since we don’t have numbers from countries like Canada or France), but from the US alone Spinner Prologue had almost 160,000 downloads, and when you add in Australia, Great Britain, Japan and a few other smaller markets, it is almost 200,000! Based on the daily stats that we’ve been getting since late July the US accounted for about 2/3rds of our downloads. If that holds through for the entire time since launch then when we finally have all of our stats we should see that Spinner Prologue reached almost 240,000 people.
We think these are great numbers, especially since we built the initial version of Spinner Prologue in just a couple weeks (thanks for the late approval Apple!). It also didn’t have any promotion, marketing support, or any other kind of hype beyond just being on the App Store.
Thank you to all the players who downloaded Spinner. We hope you enjoy our next games just as much!
This entry was posted on Tuesday, August 12th, 2008 at 9:13 am and is filed under Gaming, Game Industry, Casual Games, Mobile, Fuel IP. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
