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	<title>Comments on: Why Girl Gaming Matters</title>
	<link>http://www.fuelindustries.com/blogs/2008-07-07/why-girl-gaming-matters/</link>
	<description>Just another WordPress weblog</description>
	<pubDate>Thu, 08 Jan 2009 12:53:37 +0000</pubDate>
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		<title>By: Alberto</title>
		<link>http://www.fuelindustries.com/blogs/2008-07-07/why-girl-gaming-matters/#comment-24824</link>
		<author>Alberto</author>
		<pubDate>Wed, 09 Jul 2008 16:30:51 +0000</pubDate>
		<guid>http://www.fuelindustries.com/blogs/2008-07-07/why-girl-gaming-matters/#comment-24824</guid>
					<description>Great article!

As far as Im concerned videogames are the next art form. I mean, the first films resembled theatrical productions more than current films. But films eventually evolved combining all sorts of different elements from script writing to photography to music etc. Games such as MGS are similar to movies, they follow a certain story line. GTA has a bit of storytelling but the player is given a certain freedom within the game, he dosn’t have to do the missions to have fun. While Snake in MGS does have his limits.

I believe there will soon be a game that will mark a new level in the evolution of storytelling. Straight forward stories such as shoot anything that moves have evolved. Combining quality storytelling such as MGS which integrated good storytelling with GTA freedom games. There are games out there combining both qualities but theyre still lacking something. The storytelling is either too solid you usually have only one outcome (sometimes two or three) but there soon will be such complex games where anything can happen. 

But the next brink in evolution is right around the corner.</description>
		<content:encoded><![CDATA[<p>Great article!</p>
<p>As far as Im concerned videogames are the next art form. I mean, the first films resembled theatrical productions more than current films. But films eventually evolved combining all sorts of different elements from script writing to photography to music etc. Games such as MGS are similar to movies, they follow a certain story line. GTA has a bit of storytelling but the player is given a certain freedom within the game, he dosn’t have to do the missions to have fun. While Snake in MGS does have his limits.</p>
<p>I believe there will soon be a game that will mark a new level in the evolution of storytelling. Straight forward stories such as shoot anything that moves have evolved. Combining quality storytelling such as MGS which integrated good storytelling with GTA freedom games. There are games out there combining both qualities but theyre still lacking something. The storytelling is either too solid you usually have only one outcome (sometimes two or three) but there soon will be such complex games where anything can happen. </p>
<p>But the next brink in evolution is right around the corner.</p>
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