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A bit about the new brand

BY: RYAN ANDERSON  |  Fuel Buzz, Uncategorized

Well, in honesty, it’s not all that new. We publicly announced our new brand and positioning a few months back at the grand opening of our new studio, and really, we’ve been operating under the ideals of the brand for even longer.

On the surface, our the Fuel brand doesn’t look much different. We’ve updated the logo ever-so-slightly, changed our colour scheme and brightened up our overall look from the rough, dark images that we used to use. Under the hood, though, that’s where we spent most of our time and effort retooling.

The point of this whole exercise was to make our brand crystal clear. That’s not an easy thing to do when you do something that lies beyond the realm of classification. When people come across something like that, they immediately take it upon themselves to try to put it into a predefined group. We get called an ad agency, a game developer, an interactive shop, a design studio, and the fact is that all of those labels are right… sort of. We’re all and none of those things, all at the same time.

What we really do when you get down to it, is create entertainment. Sometimes its a game, sometimes it’s a fun viral, sometimes it’s a tongue-in-cheek microsite or even a brand new kind of toy. That’s why we went with “branded entertainment evolved” as our tagline / position statement / phrase we mutter to ourselves in our sleep. Our philosophy is that you can only cram so many advertising messages down someone’s throat. There are only so many billboards along a highway, LCD monitors you can put in elevators and only so many asses you can paint logos on to get people’s attention. As people get more and more overcrowded, you need to make something that people want to interact with if you want them to pay attention, whether it’s an ad, a website or any other type of online experience.

We’ve evolved immensely as a company over the past year, and there’s a lot of talk about ‘new’ - new faces, new clients, new divisions. But all of this comes from one big new - and that’s our fundamental philosophy of what we do. We create online branded entertainment, and our goal is to be the best at it. It’s not the easiest concept to communicate, due to the fact that it’s something that very few people are doing, but it’s a philosophy that has resonated with our clients and with the people who play our games and visit our sites. We’re spending a lot of time inventing new stuff, and paying attention to what’s working and what’s not so that we can make sure that we stay on the leading edge as we get bigger.

The point of this post is to clarify what Fuel Industries really is to all of you reading. It’s a difficult thing to do if you’re not here, seeing our artists create characters and environments, seeing our writers craft scripts and listening to the flow of ideas, but it’s a start. I’ll try to shed more light on it as time goes on, and I write more here.

COMMENTS
  1. Stodge
    June 6th
    2007 at 7:45 pm

    “only so many asses you can paint logos on to get people’s attention”

    Oh how wrong you are!

  2. Renais Nisbett
    June 18th
    2007 at 4:51 pm

    Thanks for the 411 on your company. So in essence, you are a “Jack-Of-All-Trades” Media Firm. I didn’t realize you guys worked on “American Dad vs. Family Guy: Kung-Fu II Turbo Hyper-Active Edition”. Love the one-liners (i.e. ‘I can’t believe I’m going to die a virgin’). What really surprised me is that you are located right in Ottawa, Canada. I have been viewing your website as of yesterday have been really excited on the work you do and the career opportunities that come with it. A few months back, I have been planning for a career change and did labour market research to get a feel of the job prospects within the Ottawa area (especially in the Web Design field). During my research, I was told by some contacts that Flash Developers have limited job opportunities within the city. This is because they are only used for banners and the like. I am a natural with Adobe Flash and have used the software for 2 years working freelance for a friend’s Web Services Company. My alarm bells started to ring when I read your article that the “Canadian Brain Drain” is affecting your company and are in real need of Flash Developers. Sometime later on, I may contact you for an information interview. Keep in touch.

  3. Ryan Anderson
    July 6th
    2007 at 12:52 pm

    Hey Renais - We get the “I can’t believe you’re located in Ottawa” thing a lot. We’re definitely an anomaly in this town. That said I think there are a lot of opportunities for Flash developers in Ottawa, but most local companies don’t yet know what can be done with the tool.

    We’re not so much a jack-of-all-trades company - we’re very focused on online entertainment… what makes us different is that we have the resources in house to create that entertainment regardless of what form it takes, be it video, 3d game, animation, audio. It’s nice not to have to force clients into one particular type of strategy because it’s all we can do without subcontracting.

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